

) In dropzone you are able to negate your armor to -5 or so. She has Visionslot, while recon can carry Corehammer, and fury both, corehammer and coreshelter!ģ.) Acid Cannon, you have right its way to strong atm for some reason's.

)Softwareslots are a huge problem on vanguard. (fury>recon) and also (fury>vanguard) + Best passive slots )Ģ.) Vanguard Ultimate isn't so bad at all now, and also her Passive is okay. Still it feels weird that 1 Ultimate counters another one. ) So she is able to get +12, 3 from coreshelter 9 from her passive.īut your idea's about the Ultimate nerf are great. ) She get +9 armor in a teamfight after using her Ultimate, Base Armor of a Gunner 8. ) She is the only gunner who can carry core shelter + corehammer together Hello, You are right with the "problem" Rig's/Skills.īut some of your "idea's" to fix this are not perfect in my opinion.ġ.) Fury ultimate, i agree this is a problem. This change may be a bit harsh, but it may inspire a new breed of summoner (probably cloning laser). There is no real reason to invest levels into rigs when utilizing this ability.Ĭap the amount of turrets you can summoner per level. It allows the player to farm, safely and maintain early game pressure until you reach late game. This combined with Plasma drone is just the most optimal summoner build going at the moment. Revert back to Level 2, allowing players to invest into this as an early game summoner rig. There wasn't really any reason to take this over Plasma drone, and even more so now as it means you have to invest your summoner past level 2, which is rare considering the meta is to keep them at level 1. It now prevents early pressure, or niche builds. I am not sure why this got nerfed to a level 3 ability.

So anyone hit direct will take ability damage, everyone wiithin 10m will take AOE splash damage. Increase the speed slightly (not got stats for speed). Rigs can out run it back to the healing pod, and Laser Lens just has better DPS.

Reduce the Armour debuff to -/ -1 / -1.5 / -1.5 / -2Īdd a 10% slow for utility and reduce the AOE from 15m to 13mĪt the moment, this isn't even worth taking. It is also incredibly useful when it comes to taking boss objectives. The armour debuff is crazy strong, especially when combined with Cortex's ultimate which can single handedly win a team fight. So let's make her ultimate a bit more dureable and meaningful. Pandora was designed to "Solo" farm, and harass your opponent & hives, hence her passive. Give Pandora a 20% damage reduction when channeling Litany of Plagues. The best way to do this is to Blink in with Pandora (on her own), and hope to God they don't focus you down, which they can do before you get your 3rd pulse off. Most of the time you want to try and keep your own rigs OUT of her range, whilst causing as much pain to the opponent as possible. Litany of Plagues I feel could do with a buff. The target her ultimate is attached to will not take damage from the ability. This gives vanguard more options to get this damage off by attaching it to your opponents backline. I feel even if you were able to micro a rig to "Pincer" your opponent with Vanguards ultimate, the damage isn't their to justify the intense micro required to pull it off.Īllow vanguard to attach her ultimate to any target (apart from summons). Personally, I feel her ultimate is incredibly hard to utilize and just isn't worth investing into at the moment. Hopefully this change will force Fury players to "Think" about where and how they want to utilize the ultimate. Or alternatively, reduce the width and stun time by half. I feel the best way to bring Fury inline would be to reduce both the distance & width of her ultimate, by half. As Anxiety put it, whoever gets Fury, wins. I feel Fury is the biggest issue in the game right now.
